Music by Video Game Franchise Codexery

Music of the Civilization series

Music blending original, classical, and traditional pieces across eras.

Music of the Civilization series

Wikipedia / Wikimedia Commons

The music for the *Civilization* games has been handled by a rotating group of composers. The original *Civilization* offered its soundtrack in MIDI format for DOS and tracker format for the Amiga. Jeff Briggs wrote most of the original tunes, while other tracks were borrowed from traditional or classical pieces tied to each in-game culture. Notably, the Aztec music was reused for the Barbarians when they appeared on the map. A separate DOS application called "Civilization Jukebox" let players listen to these MIDI files outside the game, supporting Adlib, Tandy, Roland MT32, and PC Speaker sound.

*Civilization II* used Red Book CD-audio, the same format as music CDs. Its tracks ranged from 19th-century classical pieces like the *Blue Danube Waltz* to tribal, tropical sounds. The game disc's music, video, and program data sizes varied by release, so exact figures are not consistently accurate across all known versions. Five different releases of the game added or removed tracks, with *Fantastic Worlds* having the most. When players built a Wonder of the World, a short video played with music often taken from other sources—for example, King Richard's Crusade used Gluck's "Dance of the Furies," and the Statue of Liberty used Sousa's "El Capitan March." Many wonder videos, however, featured original compositions inspired by Peter Gabriel's *The Last Temptation of Christ* soundtrack, the *Last of the Mohicans* score, or other works like Clannad's "Theme from Harry's Game" and Dire Straits' "Telegraph Road."

In *Civilization III*, the music shifted with the game's eras, using five different mixes for the five major cultural groupings: European, North American, Middle Eastern, Greco-Roman, and Asian. Diplomatic negotiations had both aggressive and passive tracks for each culture, depending on the leader's mood. All music was stored as MP3 files. Roger Briggs and Mark Cromer are credited for the game's music.

*Civilization IV* featured a wide mix of original and historical tracks, from Gregorian chants to modern minimalism, with heavy use of classical, world, and folk music. Original music came from Jeff Briggs, Mark Cromer, Michael Curran, and Christopher Tin. The expansions *Warlords* and *Beyond the Sword* added more original music for scenarios, and *Warlords* also reused tracks from *Civilization III* for the Classical Era. All tracks were stored as MP3s on

First game
Civilization (original)
Notable composers
Jeff Briggs, Mark Cromer, Michael Curran, Christopher Tin, Geoff Knorr
Key formats
MIDI, tracker, Red Book CD-audio, MP3
Award-winning track
Baba Yetu (Christopher Tin)
Number of expansions with music
Civilization IV: Warlords, Civilization IV: Beyond the Sword

Lore & Background

The original Civilization game featured music in digital MIDI format for DOS and tracker format for Amiga. Most tunes were composed by Jeff Briggs, while others were taken from traditional or classic compositions, each tied to a specific civilization. For example, the Romans had 'Augustus Rises', the Germans used Bach's Goldberg Variations, and the Americans used 'Battle Hymn of the Republic'. The same music for the Aztecs was also used for Barbarians when they appeared on the map. Microprose later released a DOS application called 'Civilization Jukebox' to listen to the MIDI files outside gameplay.

In Civilization II, the game data occupied well over 100 MB on the CD, while the music took up over 200 MB, reflecting the Red Book audio format's large size.

Reader's Guide

Civilization II used Red Book CD-audio format, with over 200 MB of music on the CD. Tracks ranged from classical pieces like the Blue Danube Waltz to tribal sounds. Wonders of the World videos featured music from sources such as Gluck, Herbie Hancock, and Peter Gabriel's soundtrack to The Last Temptation of Christ. Civilization III introduced era-based music changes and five cultural groupings, with all music stored in MP3 format. Civilization IV expanded the soundtrack with original music by Jeff Briggs, Mark Cromer, Michael Curran, and Christopher Tin, whose track 'Baba Yetu' won a Grammy. Civilization V featured an original score by Geoff Knorr and Michael Curran, recorded with the FILMharmonic Orchestra Prague, along with licensed music from APM Music and De Wolfe Music.

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