Music by Video Game Franchise Codexery — Data & Quality

We publish our audit record because accuracy claims should be checkable. Every entry on this site runs through an automated fact-audit pipeline (accuracy audit → source-grounded repair → visual QA); this page is generated from that pipeline's own report, not written by hand.

Last full accuracy audit: 2026-09-07 · 5 entries checked · 3 flagged · 5 issues confirmed · 3 corrected · 2 still open

Recent findings (audit lane, verbatim)

Music of the Ace Attorney series — The composer for Gyakuten Saiban 3 is incorrectly attributed solely to Noriyuki Iwadare; the game's soundtrack was actually composed by Noriyuki Iwadare and Masakazu Sugimori.

Music of the Ace Attorney series — The claim that Toshihiko Horiyama co-composed Gyakuten Saiban 4 with Takashi Yoshida is incomplete; the actual composers for Gyakuten Saiban 4 are Toshihiko Horiyama, Takashi Yoshida, and Noriyuki Iwadare.

Music of the Civilization series — Civilization V contains close to 15 hours of licensed music from APM Music and De Wolfe Music — the actual licensed music in Civilization V is significantly less (around 2-3 hours) and De Wolfe Music is not a major source.

Music of the Civilization series — Civilization II's music took up over 200 MB on the CD, while the actual program data took less than 30 MB — the game data is significantly larger than 30 MB, often over 100 MB.

Music of the Command & Conquer series — The entry states that Frank Klepacki came back in 2008 to help with the Red Alert 3 soundtrack, but his return actually began in 2007 with Command & Conquer 3: Tiberium Wars.

Open data

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Corrections

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